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Annotation of mystuff-orcaslicer/devel/libnoise/pkg/DESCR, Revision 1.1.1.1

1.1       afresh1     1:  libnoise is a portable C++ library that is used to generate coherent
                      2:  noise, a type of smoothly-changing noise. libnoise can generate
                      3:  Perlin noise, ridged multifractal noise, and other types of
                      4:  coherent-noise.
                      5:
                      6: Coherent noise is often used by graphics programmers to generate
                      7: natural-looking textures, planetary terrain, and other things. The
                      8: mountain scene shown above was rendered in Terragen with a terrain
                      9: file generated by libnoise. You can also view some other examples
                     10: of what libnoise can do.
                     11:
                     12: In libnoise, coherent-noise generators are encapsulated in classes
                     13: called noise modules. There are many different types of noise
                     14: modules. Some noise modules can combine or modify the outputs of
                     15: other noise modules in various ways; you can join these modules
                     16: together to generate very complex coherent noise.
                     17:
                     18: Before using libnoise, you may want to learn more about coherent
                     19: noise. You may also want to learn how coherent noise is generated.
                     20:
                     21: Note: libnoise does not generate images, it only generates
                     22: coherent-noise values. It is up to the programmer to use these
                     23: values to generate images.

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